played a short sessions a 5NL last night, approx 300 hands. Made a loss of around $1. Big Woop. I don't mean to assume that what i'm asking about/theorising will be consistent given the heinously small sample but bare with me.
reviewed win/loss regarding preflop actions.
simply put, i won $ when I raised preflop.
I lost $ when i called preflop.
this is ofcourse because i was not involved in any big hands and the advantage often lies with the preflop aggressor, typical loss was with low mid pp's that i intended to set mine and missed, or missed AQ+ that faced post flop aggression.
to the contrary, when IP i often 3 bet AQ+, mid pp's. and these hands typically won $ either seeing folds preflop of c/f's post flop.
So I have an array of the same hands where I either call or 3bet, and see losses and profits respectively.
So I argue that I should..
- 3 bet a larger range when IP
- never cold call unless there is either multiple callers, or raiser is a donk/fish.
- play tighter re implied odds for set chasing
- only play high unpaired cards as the preflop aggressor
This should have the effect of..
- Increasing my $won without showdown
- Increasing my $won when cold calling preflop, due to only playing vs fish or in juiced pots (because these are typically fit or fold situations)
- polarizing my 3bet range leading to increased action for premium hands
Regarding the decision to 3bet/call/fold non premium hands preflop
3bets should be against weak/tight pfr's, and be concious of other players yet to act, such as donk/fish in the blinds.
calls should occur if a fish is the pfr, or a fish has called the pfr, and only with significant implied odds.
folds should occur in likely HU pots against against either weak/tight or TAG players. and will depend heavily on villains tendency to call 3bets preflop
calls can also occur against weak/tight villains known to fold to flop aggression.
....
All of this would ofcourse be dependent on overall table texture as this strategy would get in to trouble with a high percentage of loose/passive type players, but will work better against a high percentage of weak/tight players.
Anyone with a larger sample size and/or more experience care to concur or shoot me down?